Crash & Burn|Site Info
Info
Online users (0)
No users online.
1790 Posts
479 Posts
184 Posts
175 Posts
165 Posts
Latest Treads Public
Public Forum

Bf2142 Anti Motion mine glitch

Mark Unread · 2 replies
12 posts
0 votes
Noticed a few times that when using the anti-motion mine, that if a player on your team approaches the motion mines that you have targeted with the grenade BEFORE the mines have destructed, that any damage done to your team mates vehicle, counts as team vehicle damage.

If you see motion mines targeted in this way, you must wait until all the mines are either destroyed or fall back to earth before you approach them, otherwise you may give your team mate an unwarranted teamkill or team vehicle damage

Hatch
Posted Apr 25, 11 · OP
0 votes
1790 posts
0 votes
it is not a glitch it has always been that way when using the bait for motion mines. When you use the bait it draws the motin mines to it and detonate them. The detonation have always been abel to hurt you team m8s if they are too close. Anyway have always been that way on Friendly fire servers which we always have been running with.

The mines itself can't hurt teamm8s ex. when running over them, but the explotion from them can when trickred by either bait or enemy and have always been that way when you are to close to the explotion of them. Just like hand granates and RDX can hurt your own team m8s if they are too close.

Friendly fire off on mines does only mean they don't tricker when you run into them once trickred they can still hurt you.
crashburn.jpg

All players have the right to fair and fun gameplay
provided the fun does not come at the expense of others
Posted Apr 25, 11 · Last edited Apr 25, 11
0 votes
12 posts
0 votes
Thanks for that, Just thought Id let people who have recently upgraded to 1.51 (like me) and are seeing some of the northern strike kit for the first time, know about it, anyway see you guys later
Posted Apr 26, 11 · OP
0 votes
Announcement of